The digital avatar software, FaceRig, fielded an unusual request from veteran electronic music producer and fledgling PlayerUnknown Battlegrounds streamer deadmau5. The performer contacted leadership at the transformative webcam software company regarding whether a custom deadmau5 avatar could be built so he could digitally incorporate his recognizable mau5head from his electronic music shows into the facecam area of his Twitch streams.
FaceRig owner Dragos Florin says,
“Of course we were immediately game to build a deadmau5 avatar. We’ve always been fans of deadmau5’s music, but we were really blown away by his entrance into the streaming world when we saw that he called out fellow streamer Dr. Disrespect on stage at one of his music performances. Creative cross-medium imaginings is exactly what FaceRig is about and we are more than excited to release deadmau5’s avatar to the public. “
Facerig is the closest thing to movie studio motion capture quality that can exist right on a home computer. The developers support the software with many avatars, including deadmau5 which released on November 27. The software is also a studio in which anyone can import a custom character.
FaceRig aspires to be a cross-platform, open, accessible, real-time digital actor framework for home or business use. deadmau5 uses FaceRig in order to bring his vitality to his Twitch stream, but it can also be used to make movies, music videos, gifs and other creative projects.
FaceRig recently released multi-user support. Now, a room full of people can come to life as any character from FaceRig’s 70+ characters, available for view on the company website. Four users can FaceRig simultaneously and users can broadcast the whole scene through any program which uses webcam input, including Omegle, Discord, Skype, and Twitch. FaceRig is available now on Steam.
Holotech Studios SRL is a Romanian Indie start-up, created by a few game development veterans in 2013. Their maiden product is FaceRig a software that allows anyone to embody and animate outstanding real time CG character portraits via motion capture from a webcam stream or via direct puppeteering controls. After reaching 250%+ of their Indiegogo campaign at over $300k, it operates at a higher level of accuracy and is more robust than traditional filters seen in social media apps.